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A Quest for the Ultimate Template Engine

Akira Matsuda • March 29, 2015 • Earth

In the talk titled "A Quest for the Ultimate Template Engine," Akira Matsuda shares his personal experiences and thoughts regarding Ruby template engines, primarily focusing on ERB, HAML, and Slim. The session begins with Matsuda's introduction as a Ruby and Rails developer from Japan, highlighting ERB as the default engine that many users start with due to its straightforward syntax. He addresses the common challenges associated with ERB, such as potential broken HTML and lack of validation.

Matsuda then transitions to discussing HAML, which offers a more elegant markup style but can be slower in performance compared to ERB. This observation leads to a recount of a conversation with Minero Oki, a well-regarded Ruby committer, who highlighted HAML's speed issues. Matsuda confirms that indeed, after testing, HAML is approximately 7% slower than ERB, though he argues this difference is negligible in many real-world scenarios.

Furthermore, he emphasizes the importance of striking a balance between a template engine's performance and the developers' happiness. He briefly examines Slim, another engine that claims to be lightweight and fast. While acknowledging Slim's performance benefits, he expresses his preference for HAML's syntax, showcasing the subjective nature of engine selection based on developer coding style.

Matsuda also discusses his contributions to HAML and the challenges he faced while improving its performance without breaking existing functionality. His experience led him to create HAML X, which aims to achieve ERB-like speed while enhancing usability. He points out the ongoing experimental projects around HAML, including a colleague's ambitious endeavor of building a new engine, referred to as Fast HAML.

In conclusion, Matsuda calls for participation from the community in developing new template engines while stressing the significance of good syntax and performance in achieving the ideal template engine, an aspiration that he believes is becoming increasingly realizable. The video encapsulates his journey and invites fellow developers to contribute to the growing discourse surrounding template engines in Ruby and Rails.

A Quest for the Ultimate Template Engine
Akira Matsuda • March 29, 2015 • Earth

by Akira Matsuda
I’m sure you have to choose a template engine when you’re working on a web app. So almost everyone here must have your favourite template engine, I guess.
Today I would like to tell a story about me and the Ruby template engines.
If you think you’re totally satisfied with your Ruby template engine, maybe you will learn that your template engine is not perfect. Or, for those who are already feeling unhappy with something in your template engine, I’ll tell you what you should do next.

Help us caption & translate this video!

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MountainWest RubyConf 2015

00:00:23.720 Good morning everyone.
00:00:28.960 My name is Akira Matsuda. Today, I'm going to talk about my personal history, or rather my story related to Ruby template engines.
00:00:33.399 I'm from Japan, and I usually work on Ruby and Rails projects. You can find me on GitHub as amatsuda. What I mean by a template engine is a kind of software that compiles text files plus Ruby into HTML files, especially in Rails.
00:00:58.920 The files are usually named like app/views/something.html.erb. My first Ruby template engine was, of course, ERB. It's the default engine included in the Ruby standard library, so I guess everyone's first Ruby template engine must be this one.
00:01:20.759 The syntax is very straightforward, allowing you to insert Ruby code into HTML files using specific tags. This felt very familiar to me since I used to be an ASP, PHP, and JSP programmer.
00:01:30.480 And the ERB specification is defined as ERuby, created by Shou Matsumoto, who was Matt's boss at his company. Surprisingly, he said he copied the syntax from eRuby, so I just wanted to mention that ERB is not originally Ruby's design.
00:01:52.760 You know, sometimes ERB can be problematic. If you want to render something, mistakes can happen. This can lead to broken HTML, but browsers are clever and can adjust; sometimes it works, but sometimes it doesn’t, which can be very frustrating.
00:02:09.920 I always wondered why frameworks like ActionView or ERB don’t validate responses. Then I discovered HAML—hear me out, HAML is supposedly a templating language that emphasizes beautiful and concise markup. It parses this markup and compiles it into valid HTML, which is a significant advantage.
00:02:27.880 The HAML syntax looks really neat and clear, allowing me to eliminate the broken HTML problems. Then one day, a Rails newbie came to me and asked why HAML was so slow and how he was experiencing it. His JSON API was fast, but when he rendered HAML with the same data, it was slow.
00:02:41.440 This newbie, whose name is Minero Oki, is a Ruby committer known for creating Net::HTTP and a variety of other libraries, including an influential Ruby book titled 'Ruby Hacking Guide.' He used to be a Rubyist—and after quitting for a while—came back to the Ruby world recently, discovering that HAML was slow.
00:03:01.680 He speculated that HAML's speed issues were significant. I thought, yes, HAML might be a little slow due to its complex syntax. Although he's a super smart guy, he’s still learning Rails, so I thought maybe there was something off with his HAML code.
00:03:21.200 I explained that while parsing and compiling HAML can be a bit slow, it doesn’t really affect performance in the grand scheme because ActionView caches the compiled Ruby code, and subsequent requests will benefit from this cached-result.
00:03:38.240 So, essentially, the compilation only happens once, and who cares? However, I advised him if the view is slow, it could be due to dynamic URL generation methods like `url_for`, which can also be quite slow.
00:03:46.280 We should fix this in Rails 5. Anyway, I wanted to verify my assumption, so to compare HAML and ERB, I created a new Rails project, ran a basic scaffold that had 1,000 records, and made 100 requests to analyze the performance.
00:03:54.480 From the log file data, I calculated the total response time and rendering time for views. I did this for both HAML and ERB, and the results showed that Minero was right: HAML indeed is a tad slower than ERB.
00:04:14.760 The difference is around 7%, which is noticeable but not enough for us to panic. So, what should we do? Let’s do nothing! A 7% performance difference isn’t a big deal. We need to focus on more critical bottlenecks, after all.
00:04:37.520 Even if a template engine is 7% slower, the total response time might be impacted by less than 1%, which is inconsequential. If performance is paramount for your application, consider switching engines instead of wasting time on a marginal discrepancy.
00:04:57.440 In fact, what we should aim for is a balance between performance and developer happiness. During a recent talk, I recommended adding more servers if your application isn’t fast enough. Alternatively, if you're deeply concerned about that 7% difference, you could always switch back to ERB.
00:05:18.800 But for me, syntax is significant. If the template engine compromises speed for syntax, it can deter developer motivation. So you could explore alternative solutions, and while searching, I came across an engine called Slim.
00:05:38.240 Slim claims to be lightweight and fast, built on a template engine abstraction framework called Temple. I was intrigued by how Slim's syntax necessitated a pipe character for rendering content, which felt odd compared to HAML and ERB.
00:06:01.520 Though it might be faster than HAML, I personally prefer HAML's straightforward syntax. Slim could very well be a good fit if performance is your priority.
00:06:23.440 But again, if performance is what you're after, you might be inclined to choose Slim over HAML. However, I personally dislike the pipe syntax,
00:06:35.680 So here's my take: it's always better to improve. A fast software is always preferable to slow software, even when not critical. I had the opportunity to commit to the HAML project once when I made a pull request to ensure compatibility with Ruby 1.9.
00:06:57.760 Although they were also focused on dropping support for older Ruby versions, they still granted me commit access, and I started reading and contributing to HAML to enhance its performance.
00:07:19.760 However, despite improvements, HAML remains slower than ERB because compiling HAML often results in generating a larger amount of Ruby code compared to what ERB generates.
00:07:42.760 After my improvements, the compilation resulted in huge amounts of Ruby code, which slowed down performance compared to simpler ERB compilations.
00:08:04.760 The problem with HAML isn't just speed or syntax; it's about the balance between those aspects and compatibility. Attempting to improve it without introducing breaking changes proved to be challenging, so I made the decision to fork it.
00:08:24.760 This process, which I discussed last time at RubyConf, led me to create HAML X. Its current status is that it's close to reaching ERB's speed but it still needs work.
00:08:45.760 I haven't released this yet as I want to ensure it's stable before making it publicly available. A second approach is to build a completely new framework by starting from scratch.
00:09:07.760 One colleague of mine started building his own version of HAML from scratch just for fun, while my approach involved forking HAML.
00:09:29.760 He utilized the Temple framework, which is used for building Slim, but building a new HAML on Temple turned out to be notably complex, and I ultimately decided it wasn't feasible for me.
00:09:51.760 However, although HAML is complex, this individual has made notable strides in his project. This repository is already functional, meaning it's possible to install and use it.
00:10:13.760 Benchmarks indicate it may even be faster than Slim, suggesting that it performed some optimizations that Slim hasn't accomplished yet. This might be the fastest template engine available at present.
00:10:35.760 However, please bear in mind that this is still an experimental project; no one currently relies on it since it remains in its infancy.
00:10:57.760 This brings us to a naming issue; it's unfortunate that it's called Fast HAML, but if you feel your bottleneck lies in the template engine, it might be worth checking out.
00:11:20.760 Moreover, it could be fun to experience what might be regarded as the world's fastest template engine. My talk today was titled 'A Quest for the Ultimate Template Engine.' I believe the ideal template engine must have both good syntax and performance.
00:11:42.760 I can confidently claim we are getting quite close to developing the ultimate solution. Please stay tuned for more development, or feel free to contribute to HAML or even to create your own engine.
00:12:07.760 If you’re interested enough to join the community, it would be great! Thank you for your attention.
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