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Behind the Lemurs - Creating an Illustrated Talk

Brandon Weaver • May 17, 2022 • Portland, OR • Talk

The video titled "Behind the Lemurs - Creating an Illustrated Talk" features Brandon Weaver discussing his process for creating engaging illustrated conference presentations using cartoon lemurs to teach programming concepts, particularly in Ruby. The talk, presented at RailsConf 2022, dives into the various stages of planning, storyboarding, and designing visuals to effectively communicate technical ideas.

Key points discussed throughout the video include:
- Storytelling as a Foundation: Brandon emphasizes the importance of crafting a compelling story, which serves as a backbone for the technical content. He believes that a good narrative can simplify complex concepts and engage audiences.
- Technical Topic Selection: He discusses considerations for choosing the right technical subject, focusing on relevance to the audience and complexity tailored to their experience level. Brandon highlights the rule of three for structuring content, keeping the talk manageable and audience-friendly.
- Planning and Outlining: The importance of a well-defined talk outline and a clear abstract is emphasized. Brandon suggests that the outline should encapsulate the core ideas and story, guiding the presentation flow without getting bogged down by details too early in the process.
- Art and Design Tools: Brandon shares his transition from traditional to digital art tools, including Adobe Fresco for creating character animations and illustrations. He describes his methodical approach to drawing each lemur character and how he organizes content using layers for clarity and efficiency.
- Time Management and Dry Runs: He provides strategies for effective rehearsal, suggesting multiple dry runs to gauge timing and pacing of the presentation while focusing on key points for the audience.
- Engagement Techniques: The use of humor, color-coding, and focal points in slides to maintain audience attention is discussed, as well as the significance of practice for delivery.

Brandon concludes his talk by encouraging presenters to infuse their passions and creativity into their presentations. He underlines the value of joy and enthusiasm in making talks memorable and inspiring to others. The main takeaways from the session include the balance of storytelling with technical content, the importance of thorough preparation, and the need for creativity in presentations, particularly in the Ruby community.

Behind the Lemurs - Creating an Illustrated Talk
Brandon Weaver • May 17, 2022 • Portland, OR • Talk

Perhaps you've heard of a magical band of cartoon lemurs with a love for teaching Ruby, but what exactly goes into making one of these talks? We'll look at my entire toolset and process for creating illustrated conference talks including ideation, storyboarding, art, code tie-ins, and more. Perhaps you'll even learn to make a few lemurs of your own!

RailsConf 2022

00:00:00.900 Hello, foreign.
00:00:12.360 I'm so glad you could make it! Please take a seat and get comfy, because we're about to get started.
00:00:18.420 To start out, who exactly am I? Well, simply put, my name is Brandon. I recently started at Gusto as a principal engineer on the service modularization team, doing all manner of fun things with Ruby and explaining them later.
00:00:25.140 Using a series of illustrated cartoon lemurs brings me to this talk today, so how about we skip the rest of that and go ahead and get started?
00:00:43.739 Now, for those of you who aren't familiar with our adventurous young lemur, let's take a quick look back.
00:00:50.640 This is Red lemur, and he has been on quite a few adventures over the years in programming through many different stories.
00:00:57.059 It all started years ago with 'Reducing Enumerable,' a tale of a student named Red as he journeyed through the lands of Enumerable to learn the powers of reduce from several wise masters.
00:01:02.340 Then it went on to a story of operations and capacity planning during the holiday seasons and scaling Christmas.
00:01:08.280 There was that one time he showed up to conduct a symphony orchestra at RailsConf using the audience's cell phones and WebSockets in the Action Cable Symphony.
00:01:14.280 Then on to an adventure deep in the darkest magics of the Ruby programming language with the dark lord Crimson and the Ruby Grimoire.
00:01:19.380 This brings us right back to Christmas for 'The Night Before Code Freeze,' where we took 'The Night Before Christmas' and gave it a fun twist involving certain time-traveling lemurs.
00:01:27.000 That was from RailsConf 2020, which I unfortunately had to drop but may resubmit again in the future.
00:01:33.299 Returning with stories around the archetypes of expertise, we explore how to apply them to teams, mental health, and other such matters.
00:01:38.579 Additionally, we discuss pattern matching using poker, and finally, we landed at this last talk at RubyConf with a few delightfully fashionable lemurs decorating Ruby.
00:01:44.520 It’s safe to say our friend Red has gone on many adventures over the years, and I hope he will have the chance to go on many more.
00:01:50.460 So, what exactly goes into a talk like one of Red's adventures? To start out, we need to build a foundation.
00:01:56.399 The first part of that process for me is the story. You see, art is great, but what really ties it together is a good story.
00:02:03.420 A good story involves a trial, a victory, a challenge to overcome, and a lesson to be learned. It can transport us to another world, give us wings to fly, and let our imagination soar.
00:02:09.539 It awakens creativity and possibility in our minds, igniting hope. Stories have this wondrous power to ground abstract ideas in reality that we might not have thought possible before.
00:02:15.540 For me, every good talk starts with one of these stories, and every picture helps me tell that story.
00:02:21.300 It could be about anything, and frequently I have a story before I even have a technical concept I want to discuss.
00:02:28.680 Perhaps it’s a detective noir, maybe a musical, getting lost while traveling, or perhaps even a trip to Wonderland or through space and time.
00:02:35.160 There is no real limit to the amount of stories that can be told. The easiest stories are thematic.
00:02:41.819 For example, date and time can be tied to something like Doctor Who, or sea extensions can relate to a pirate seafaring adventure, with a few sea shanties thrown in for fun.
00:02:48.360 After all, what can you get away with? That's kind of the challenge, isn't it?
00:02:54.300 The nice thing is that sometimes those themes can help you refine your competencies and guide example code into something more concrete, giving audiences something to grasp onto.
00:03:03.420 Perhaps the stories I shared when I went to RailsConf two years ago to conduct a symphony orchestra on the audience's cell phones to play Beethoven 6 can help illustrate this point.
00:03:10.560 There are a lot of things you can get away with if you have a good story to tell and a good call for papers (CFP) to sell it.
00:03:17.040 Now, stories are well and good, but these are programming conferences filled with serious programming people.
00:03:23.400 They take programming incredibly seriously; just look at me! I'm a bastion of seriousness—no jokes aside.
00:03:31.440 How do I go about choosing a technical subject to weave a tale around? Well, there are a few things I keep an eye on.
00:03:38.520 The first of which is I like to look at the current zeitgeist or mood of the day, if you will.
00:03:45.840 Before Javier's talk, I thought approximately five people in the audience were going to get that, so thank you very much for introducing that, and my apologies to him and Allah.
00:03:52.500 I also consider what tech I want to focus on, but it's not quite that easy.
00:03:58.680 There are some topics I'd love to cover, but they would be far too complicated to get through in a single talk.
00:04:05.160 Conversely, there are also topics that aren't complicated enough, although I find that's less of a concern than being too complicated.
00:04:10.920 Entry topics are usually well received and not everyone at a conference is a highly experienced practitioner.
00:04:18.600 Now speaking of complexity, you have to remember that you have 30 minutes, maybe 40 if you're lucky.
00:04:24.840 That's much less time than you think because there’s only so much content you can put in a talk.
00:04:31.560 When paired with some of the complexity of the technical subjects you're trying to tackle, there are a few rules I keep in mind.
00:04:38.280 The first of these is the rule of three. Now, what do I mean by that?
00:04:45.150 Let's say we have three main competencies: A, B, and C, all related to a single topic. Any more than that, and it becomes hard to fit in, and your audience retains information less effectively.
00:04:51.960 Ultimately, it will feel like that talk is dragging. Frequently, each of these sections builds on the last, culminating in a conclusion that ties everything together.
00:04:59.880 I have found that three is probably the best balance. Sometimes I might go a little more or a little less, but this is typically what I aim for.
00:05:07.140 The second rule I adhere to is 5-25, which simply means five minutes for the introduction, 20 minutes on the core technologies, and five minutes for a conclusion to tie everything together.
00:05:13.680 Now, I don’t always strictly follow this, but I often get close.
00:05:19.740 If it's a 40-minute talk, I expand this layout, leading me to introduce concepts and to hint at additional lessons in the conclusion.
00:05:26.520 Little breaks, expositions, jokes, and convenient drinks of water can sneak in just to give myself a few seconds.
00:05:32.880 Now that we have the tech and the story, as with any software work, the next thing required is a plan to turn this into reality.
00:05:38.580 We start with the Call For Papers (CFP) outline, which is a skeleton, the core central tenet of your talk.
00:05:45.480 If you have the tech, your three competencies, and the story, you'll find that this is a lot easier than if you try to start from the CFP itself.
00:05:51.720 That's why we emphasize building the foundation first.
00:05:58.560 The abstract in the CFP is perhaps the hardest part for me to write because you're trying to distill an entire talk and capture the essence of everything you want to communicate in one or two paragraphs.
00:06:05.640 This sets the tone of the talk and is perhaps the piece most likely to sell attendees and CFP reviewers on your talk.
00:06:12.060 It's your hook, your introduction to the magic, the story to be told; it’s a window into your imagination, so make sure to polish it well.
00:06:18.660 A good abstract often takes me several hours over the course of weeks to finalize.
00:06:24.480 The abstract will definitely be influenced by the audience I wish to reach.
00:06:29.160 For example, an introductory talk may have an extremely wide audience, applying to many people at the conference but may not be as interesting to a more advanced audience.
00:06:36.420 Especially at a venue like RubyConf, where the audience tends to be more beginner, you'll have a larger audience.
00:06:44.820 Now, an intermediate talk might combine some introductory information, making it harder for new members to follow what's going on, but it can dive deeper into novel techniques.
00:06:52.080 At RailsConf, intermediate talks tend to take center stage, given the assumed knowledge within the Rails community.
00:06:58.560 According to the 2020 Rails community survey, the vast majority of respondents have about four to five years of experience.
00:07:05.880 An advanced talk is one everyone wants to give, but it's also by far the most difficult and typically attracts the smallest audience at the conference.
00:07:12.660 Unless you're speaking at something like RubyKaigi, which is more familiar with that type of content.
00:07:17.640 However, if it targets such a small percentage, you're aiming at a very small target.
00:07:24.420 Even if you have the most amazing talk in the world, you're competing against exceptionally interesting people.
00:07:30.900 This also makes it challenging to get the talk accepted.
00:07:36.840 In any case, remember that you can't be all things to all people.
00:07:43.320 You need to pick an audience, decide what trade-offs you're willing to make in communicating that subject, and how you intend to reach them.
00:07:50.340 If you try to reach everyone, you're likely to reach no one, including the CFP reviewers.
00:07:57.000 Then comes the outline, where you expand on the skeleton of the talk and what you intend to cover in each section.
00:08:03.900 It can serve as either a well-drawn map or a difficult trudge.
00:08:10.860 I personally try not to tie myself too tightly to this, as it tends to change as the talk comes together.
00:08:17.580 As long as the core concepts are there, the rest will follow.
00:08:24.840 The rule of three helps me focus on what I want to do here, as well as 5-25, which books in the core technology concepts with the story to tie it all together.
00:08:31.740 This leads us to the last section, which would be the pitch.
00:08:37.780 It's the final sell of the talk and for me, where I explain some of the thinking behind what may not be fully obvious in the rest of the CFP.
00:08:43.560 That said, the more that is not obvious, the more trouble I'm likely to encounter with reviewers.
00:08:49.920 As a previous reviewer of some of the CFPS here, the pitch is usually the last thing I consider when reading through submissions.
00:08:56.040 Therefore, I need to be sold on it much earlier in the process, likely in something like the abstract.
00:09:02.040 The talk should stand on its own by this point, with the pitch used for final clarifications rather than absorbing a lot of content that likely belongs in other sections.
00:09:08.640 That rounds out the CFP process.
00:09:15.900 The reason I spend so much time on the outline is that it serves as the skeleton that drives and storyboards my talk.
00:09:22.860 I get a stack of index cards, set a timer for five minutes, and sketch out what I’d like each stage of the story to look like.
00:09:30.240 It doesn’t have to be pretty; the goal is to get ideas on paper and visualize the talk instead of obsessing over minute details.
00:09:37.020 It may turn out to be a horrid idea, I may rearrange everything, or I may completely change my outline in this phase.
00:09:43.560 However, this definitely helps me refine my talk down. These are a small portion of the cards from my most recent talk.
00:09:49.440 Sometimes I stick with my plan, and other times, I go in a completely different direction.
00:09:56.520 Now, the big thing is keeping track of what exactly you're doing. I tend to use Google spreadsheets to keep track of everything.
00:10:03.840 What I do is turn each step from the individual sketch to eventually slide decks.
00:10:09.600 I use this to heavily budget my time and try to see how much I'm signed up for, which helps me see if I'm going overboard.
00:10:16.920 This may compel me to drop art or some sections of the story to make it more realistic.
00:10:23.760 You might notice the corner of my spreadsheet mentions a 100-hour time commitment; I’m not joking, and I wish I were!
00:10:30.960 This does take a significant amount of time.
00:10:38.760 This brings me to a very important point: if you get nothing else out of this talk, I want you to hear this: don't overcommit.
00:10:46.920 I'm fairly decent at estimating how long a project will take, but this comes from a lot of practice and many years of experience.
00:10:52.680 Things tend to take much longer than you think, and that can consume significantly more time than you can imagine.
00:10:59.040 Therefore, focus on the core of your talk, getting the main message through first, and then add the flourishes—like icing.
00:11:05.400 If you don’t keep a careful plan, you will find yourself unpleasantly surprised a few weeks before the conference.
00:11:13.560 When I say 'plan,' I mean down to the day. Avoid signing yourself up for five hours of art the week before the conference!
00:11:20.940 As that will be a very difficult thing to do, I know from experience.
00:11:27.300 Make sure to know what you're signing up for and trim that down during your initial planning.
00:11:33.660 I have learned this the hard way, and it can come back to haunt you.
00:11:40.680 You don’t want a crash landing the week before the conference as you're trying to bring everything together.
00:11:45.900 This brings me to the fun part: creating the lemurs themselves and the art surrounding them.
00:11:52.620 In the old days, I would use pencil and paper for a lot of this work. I would start everything in a sketch pad before scanning it.
00:12:00.720 By 'scanning', I mean I would take pictures of it with my phone and then transfer those to my iPad.
00:12:07.320 Resolution didn't matter back then; pack it up, and congratulations, you have a digital sketch!
00:12:13.680 Anyway, point being, with fashionable lemurs, I decided to take the leap and go completely digital for the first time.
00:12:20.520 Now, all I use is an iPad, with the exception of the index cards, which is a habit that won’t die anytime soon.
00:12:27.600 One important thing I always use is a matte screen protector to make it feel more like drawing on paper, as otherwise, my Apple pencil would slide around.
00:12:35.040 The new version of the iPad made this much easier, especially with that matte protector to keep me on track.
00:12:42.240 As for applications, this was one of the first talks I did with lemurs, and I originally used Adobe Illustrator Draw.
00:12:47.220 However, that has since been deprecated, and I now use Adobe Fresco for my drawings.
00:12:55.320 Its successor allows me to use vector artwork, which is very useful for creating stickers and scaling images.
00:13:02.820 I could even create giant cutouts of cartoon lemurs, which surprisingly is quite affordable, although difficult to transport to and from conferences.
00:13:09.780 I don’t think poor Red here survived the flights!
00:13:16.080 Anyways, back to the tools! Let's take a brief look at the simplified process of creating Red, step by step.
00:13:22.620 If you note the timestamps on the screenshot, it's because I kept locking my iPad while trying to take them.
00:13:29.520 Normally, this process takes me about 10 to 15 minutes for a simple character.
00:13:35.640 I start from a blank canvas using a vector brush, which allows me to scale things up to lemur size cutouts.
00:13:43.680 In principle, I carry over traditional habits, like using blue pencil to lay out my initial sketch.
00:13:49.620 This helps me see more clearly amidst the black inking and other phases of the drawing.
00:13:56.160 From there, I create a new layer and start inking, meaning I fill it out with black ink to finalize the drawing along the blue outlines.
00:14:02.520 The blue lines don’t need to be exact. They just provide a rough guide for what I'm creating.
00:14:09.960 Once the base outline is complete, I fill in areas that will be solid black or white to prevent color overlap.
00:14:16.440 Then I hide the blue layer, duplicate that outline layer, and now you’ll see why shortly.
00:14:24.180 I begin color blocking by filling in the bottom duplicate outline layer with colors.
00:14:30.600 I utilize the Hue, Saturation, and Brightness levels, which is one of my favorite tools in this application.
00:14:36.900 For instance, if I need a darker orange tone for the outfit, I can adjust accordingly.
00:14:43.200 After that, it's time to start shading the drawing.
00:14:49.560 The cheat I typically use is to not color the entire area in. Instead, I draw outlines where shadows should go.
00:14:55.920 Next, I use the Hue, Saturation, and Brightness sliders to darken those segments by about five to ten percent.
00:15:01.740 I then fill that in to complete the look.
00:15:08.520 I often utilize a color dropper, which allows me to grab tones from around the image and modify them to use them effectively.
00:15:14.640 Honestly, I typically wing this process, and over time I will fix any inconsistencies in shading.
00:15:21.060 An interesting trick is that I don’t just modify the saturation for shading; I also adjust the hue.
00:15:27.960 For instance, I take a gold tone, shift it left a bit for an orange shadow, and decrease brightness.
00:15:34.440 My rule of thumb is to select a warmer hue for shadows to add some grounding and cooler hues for highlights.
00:15:40.920 This helps create distinct transitions.
00:15:46.140 As for why I use duplicate outlines? Quite frankly, it's because I don’t like coloring inside the lines!
00:15:52.440 This technique allows me to get close to the lines and fill in the rest.
00:15:59.280 After this, I tend to hide the background and add layers to a group, which contains the outline, coloring, and hidden blue lines.
00:16:05.760 This lets me manipulate all these layers together.
00:16:11.280 For example, I may decide to center the character if there’s too much empty space and adjust the size accordingly.
00:16:18.000 The iPad has a lovely feature called Export to Time-Lapse, which I often use to demonstrate my process.
00:16:24.840 However, it doesn’t show which specific tools I used or the details on color and shading.
00:16:30.300 That’s why we covered the previous section together.
00:16:37.860 This entire process results in something that looks like this—a sped-up version of creating a complete lemur.
00:16:44.520 I really do envy this speed; I wish I could draw that quickly!
00:16:49.680 As for how I manage to create so many characters and organize them, there are often 200-plus slides in each of these talks.
00:16:56.160 Sometimes with multiple scenes, character designs, and various elements, there can be a lot going on.
00:17:02.280 To manage complexity, I ensure everything is well named for easy navigation.
00:17:09.000 Let's take a look at this particular build. I start with the background, and subtly, you can see the foreground.
00:17:16.680 This allows me to position characters behind or in front of elements in a scene.
00:17:23.520 Every character is a distinct entity, which enables me to move them around, use keynote animations, or apply other techniques.
00:17:30.840 This brings me dangerously close to animation, which I really shouldn’t do, considering how much time I already spend on these.
00:17:36.540 Keep in mind, the principle rule of creating is to be lazy and reuse elements.
00:17:43.320 In my first conference, I redrew 68 slides from beginning to end, which took way too long.
00:17:50.520 Now, let’s look at this slide and consider how I approached it.
00:17:56.160 Those who know me understand I absolutely hate perspective—even though I’ve tried repeatedly to mastering it.
00:18:02.760 But I discovered a useful trick while playing Minecraft, where I trace perspective buildings in the game.
00:18:09.720 Starting from the base, I trace and try to get an idea of how I want everything to look.
00:18:18.240 As a result, I embellish trees, clock towers, buildings, and even add mountains.
00:18:24.240 After shaping everything, I start color blocking and add shading, which includes some mood lighting.
00:18:30.720 Finally, I add some ambient lighting to bring the scene together.
00:18:36.480 All in all, that specific illustration took me about five to six hours to complete.
00:18:43.260 I do wish I could draw that quickly, though!
00:18:49.380 Let's move on to discussing how I organize slides for my presentations.
00:18:56.760 As I mentioned earlier, I can sometimes have around 200 slides for my talks.
00:19:02.340 Keynote allows you to nest slides, which helps keep track of sections and subsections.
00:19:10.320 Once you reach that number of slides, it becomes a challenge to keep on track.
00:19:16.740 Trust me, scrolling up and down while editing is a frustrating exercise!
00:19:23.940 Now, how do I incorporate code into Keynote?
00:19:30.600 You may recognize this from my past talks, where we discuss topics like prepending a module.
00:19:38.040 With the layout of code on the slides, several techniques come into play.
00:19:45.240 The title appears at the top left, which is particularly useful for viewers watching the presentation later.
00:19:51.420 Often the title indicates exactly which section we are discussing, which is very helpful.
00:19:57.420 Additionally, if a section is convoluted, I might include subtitles.
00:20:01.920 The next feature is the focal character—each section has a core character presenting it, providing visual contrast.
00:20:07.320 The background color of each slide corresponds to the color of that particular lemur.
00:20:12.540 For example, an orange lemur will have an orange background, yellow for a yellow lemur, blue for a blue one, and so forth.
00:20:18.240 Furthermore, the newest addition in my last talk is a subsection count, similar to a page number.
00:20:25.920 This helps further distinguish sections within the presentation and serves as a cheat to remind me if I’m moving too fast or slow.
00:20:32.760 Lastly, I include my Twitter handle so that people can find more resources I've shared.
00:20:39.240 Together, these elements make it easier for viewers to navigate through the content.
00:20:46.920 Moving our focus now to the right section where most of the magic happens.
00:20:53.160 One common trick I employ is using an invisible rectangle drawn on the slide.
00:20:59.460 This allows me to adequately center sections within that shape, which is essential for keeping slides organized.
00:21:06.060 Alignment guides are incredibly handy here; otherwise, I'm left guessing at alignment and precision.
00:21:12.930 Now, coming back to the code itself, I like to use Magic Move, which helps direct focus during specific segments.
00:21:20.580 In part, this allows me to highlight the module first and then show the class method that has been prepended.
00:21:28.740 Notice how the colors differ between the talk method in both the prepended module and the class. This is intentional.
00:21:35.340 The colors represent a superset of syntax highlighting, which I refer to as concept highlighting.
00:21:42.000 This adds clarity about which part of the code pertains to which section.
00:21:47.880 One trick I utilize is to gray out sections that I'm not currently discussing, guiding the audience to the focal point of the slide.
00:21:55.140 In this case, notice how the method is highlighted in red, indicating it comes from the Talkable module instead of the Lemur class.
00:22:02.280 I also like to employ pseudo Ruby to illustrate values in this section of the code, which emphasizes how data flows through each step.
00:22:09.840 Though some might inquire about the magic trick I used to achieve this, unfortunately, I break my own rules in this instance.
00:22:16.320 I usually do the highlighting entirely by hand, and I should probably find a more efficient method.
00:22:22.620 Now, a quick interlude: for those who recall, I do cartoon voices during my talks.
00:22:28.920 Here’s a keyboard for reference; I’ll give you a brief demonstration using octaves.
00:22:36.360 The scale ranges from zero to five, with zero representing very low growly voices, and five indicating high soprano.
00:22:42.420 I am blessed with the range, remarkably spanning from F sharp zero all the way to A4.
00:22:49.080 For those who have heard me sing karaoke, I boast quite a range, which comes in handy for cartoon voices!
00:22:54.780 When I’m singing, I typically stay between bass and baritone, which is one to three on the scale.
00:23:01.620 However, when it comes to mimicry, I can stretch my voice more broadly.
00:23:07.680 But I must be cautious not to strain my voice, avoiding characters above four because of the toll it takes!
00:23:14.040 Now let’s wrap things up with timing.
00:23:19.440 Practice is key! It’s essential to go through your talk from beginning to end several times, noting anything unusual.
00:23:27.480 You’ll be surprised at how much you catch each time you review.
00:23:33.360 And if you can, set up a dry run because only focusing on slide transitions can lead you to miss key speaker notes.
00:23:40.920 If you're only looking at notes, you'll miss slides—and vice versa.
00:23:46.920 In a talk, minor mistakes will often go unnoticed to the audience, yet they'll continue to nag you for the next week!
00:23:53.940 I try to avoid that situation!
00:24:00.000 I usually go through my talk about 10 to 15 times before I deliver it live.
00:24:06.540 Speaker notes help me pace myself and keep centered on the main theme and teaching points.
00:24:12.180 Even though I've winged it a few times, sticking to speaker notes aids me in timing my delivery.
00:24:19.860 One of the best pieces of advice I received about conferences is to use checkpoints.
00:24:26.880 On my dry run, I keep a sheet of paper to record the time I hit each significant section.
00:24:32.280 I repeat this three times to calculate an average for each key segment.
00:24:40.800 This helps me adjust my speech pace throughout the talk.
00:24:46.560 An essential part of this process combines with my 5-25 rule.
00:24:53.640 That is, five minutes for storytelling, twenty minutes for core content, and five minutes for conclusion.
00:25:00.240 Normally, if anything, I make up time in the outro section and come close to that 30-minute mark.
00:25:07.440 Above all, have fun! The goal of these talks is to spread joy and inspire others to envision new possibilities.
00:25:14.040 We should allow ourselves to dream and unconstrain our thoughts from the strictly professional.
00:25:23.400 This is at the heart of the Ruby community; we’re meant to share joy and what gives us life.
00:25:30.900 I look forward to seeing what makes you happy one day too.
00:25:37.320 To wrap things up, it has been quite a journey over the last few years giving these lemur talks.
00:25:43.260 I hope many more are yet to come.
00:25:48.780 Feel free to find me on these various social networks, or follow along on anything else!
00:25:58.860 As always, thank you to everyone who has supported me over the years.
00:26:05.220 From reviewing slides and drawings to tolerating my late-night brainstorm messages, thank you for your time!
00:26:12.540 With that, we'll call it good and say, 'Goodbye!'
00:26:22.620 Foreign.
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