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‘Those who know, do. Those that understand, teach.’ We might know our way around the classic conventions of our beloved Ruby on Rails, but do we understand them enough to explain those concepts to our peers? In this interactive (participation optional!) game show session, let’s find out! After we quickly discuss some of the philosophies of teaching, we’ll divide up into teams and play a Jeopardy! meets Catchphrase hybrid game… with a few surprises along the way! Beginner, intermediate and advanced Rails-devs are welcome, and Portland-themed prizes will be awarded to the winners.
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In the presentation titled "ELI5: A Game Show on Rails" hosted by Andy Glass at RailsConf 2022, participants engage in an interactive game show that explores Ruby on Rails concepts through a fun and interactive format. The session aims to assess the understanding of Rails by encouraging attendees to explain concepts to each other, thereby reinforcing their own knowledge. Key points discussed during the session include: - **Teaching Philosophy**: The session opens with a reminder from Aristotle that those who understand something can teach it effectively. This sets the tone for the importance of sharing knowledge among peers. - **Judgment-Free Environment**: Glass emphasizes that the game is designed to be a fun, safe space where no one should feel judged for their answers, fostering a collaborative atmosphere. - **Game Format**: The game combines elements of Jeopardy! and Catchphrase. Teams of four are formed, with two members guessing and two providing clues based on words related to Ruby on Rails, while avoiding specific reserved words that directly relate to each clue. - **Engagement with the Audience**: Throughout the game, audience members are encouraged to participate, with volunteer opportunities and prizes for those who join in. Numerous prizes are provided by sponsors, including gift cards, merchandise, and baked treats, which add an incentive for participation. - **Learning Through Fun**: By requiring participants to explain technical terms in simplified language, the game encourages deeper understanding and the ability to articulate concepts clearly. Examples discussed include terms like "Active Record," "HTML," and more technical references that Rails developers would use. - **Encouraging Exploration**: The game incorporates humor and lighthearted moments, creating a relaxed environment that allows developers of all skill levels—beginner, intermediate, and advanced—to interact without fear of making mistakes. In conclusion, Andy Glass's session serves as a creative platform to engage with Ruby on Rails concepts, highlighting the significance of teaching and learning through fun interactions. Participants leave with reinforced knowledge and hopefully greater confidence in their ability to explain technical concepts to others.
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